Experiential design fueled by music

Our secret?

Music is core to our human nature, yet many only experience it passively. We make musical engagement more universal and enable our partners to wield its proven power to inspire their target audiences with new unforgettable experiences.

Join us in creating

a more musical world

Heath is a tight-knit team of multidisciplinary experts ready to exceed your expectations with cutting-edge music technology.

We are creative technologists, composers and sound designers, software and hardware developers, UI and UX designers, producers and curators, inventors, artists and dreamers.

Just tell us your vision and we’ll take care of everything from ideation to installation.

Our team

  • Dr. Jason Heath

    (He/Him)

    An inventor, US patent holder, composer, and experiential designer leveraging the power of musical experience to create new installations, devices, interactions, and dynamic cultural artifacts that challenge and inspire the human mind and body. He founded Heath Interactive as a vehicle to integrate the unique combination of interdisciplinary expertise required to create seamless, immersive and embodied experience platforms (especially those involving music and sound); and to build a team that can execute visionary solutions to creative problems at the highest level.

  • Dr. Ian Hattwick

    (He/Him)

    Focuses on the creation and use of digital systems for unique musical experiences, with particular interest in multimodal hardware systems to explore and facilitate social and embodied interaction.  He received his Ph.D. from McGill University and holds degrees from the University of California, Irvine and the University of Southern California. In addition to being an essential team member of Heath Interactive, Dr. Hattwick teaches Music Technology and Digital Instrument Design at the Massachusetts Institute of Technology.

  • Shawn Greenwood

    (He/Him)

    Is an industrial designer and fabricator with extensive experience in architectural and mechanical design, as well as lighting and water systems, and custom tooling. He holds a degree in Industrial Design from Art Center College of Design and is especially passionate about developing and fabricating bespoke designs that require highly specialized solutions in mechanical design and novel engineering. Greenwood’s creative approach to R&D and rapid prototyping anticipates traditional fabrication processes while remaining highly innovative and sensitive to custom applications. Working with Heath Interactive since 2021, he has helped build and maintain a series of musically interactive systems for the Interactive Musical Playground at Casa Colina Hospital and Centers for Healthcare.

  • Fred Kelly

    (They/Them)

    Fred is passionate about applying their expertise in Computer Science, Electrical Engineering, and Digital Musical Instrument Design towards empowering more access to musical experiences. At Heath Interactive, Fred has focussed on software development, rapid prototyping, circuit design, and audio programming. They hold an undergraduate degree in Computer Science with a secondary concentration in Music from Harvard University.

  • Lark Savoldy

    (They/Them)

    An engineer and musician with a passion for expanding the existing modalities of musical interaction, performance, and exploration through electronic interfaces. Their background ranges from researching novel methods of blending software with hardware controllers to instrumental performance in orchestras and jazz combos. They hold a B.S. in Music and in Electrical Engineering and Computer Science from the Massachusetts Institute of Technology (MIT), as well as an M.Eng. from MIT.

  • Eli Rosenkim

    (He/Him)

    Eli Rosenkim is an instrument maker, improviser and lover of all things sound. He is a cellist and passionate player of the Daxophone, a rare bowed idiophone. His other work centers around building new electronic instruments for exploring alternative tunings and cybernetic/connectionist network paradigms. When not making sound, he can be found “pouring” over tea. Eli is currently pursuing degrees in electrical engineering and music.

  • Brennen Huller

    (He/Him)

    Has over fifteen years of diverse experience in urban design and planning, architecture, structural engineering, interior design, and fabrication. He has worked on interactive installations as well as residential, commercial, industrial, and mixed-use projects. He received his Master of Architecture from the University of South Florida School of Architecture and Community Design and holds a Master in Design Research from The Southern California Institute of Architecture (SCI-Arc), where he focused on advanced construction techniques utilizing robotics and composite materials. He has worked for internationally recognized architecture firms including Archimorphic, Stantec, Eric Owen Moss Architects, and Amphibianarc. With Heath Interactive, he has helped design a large scale bespoke Interactive Musical water feature.

  • Selin Dursun

    (She/Her)

    Is an interaction designer passionate about bringing newly emerging technologies into meaningful user experiences. Her works address humane technology, user experience, accessibility, participation, cooperative HCI, and human-nonhuman world-sharing. Her mediums include sonic and multimodal interaction, wearable, robot, projection, performance, software, hardware, and installation. Selin currently is a Graduate Student and Teaching Assistant at Harvard University Graduate of Design with a Master of Design in Technology.

  • Kate Terbush

    (She/Her)

    Is a Toy Designer and planet activist. As a former child herself, Kate is passionate about designing sustainable and engaging toys for future generations that serve both humans and the world in which they live. She specializes in model prototyping, character design and plush patterning, but can learn almost anything you throw her way.

    She is currently Majoring in Toy Design at Otis College of Art and Design, as well as minoring in sustainability and serves as campus’s horticulture manager.

  • Hector Carillo

    (He/Him)

    Is an MIT 2023 alum working as a full-stack engineer in the education/healthcare space, driven by a passion for math and education. Hector has worked with Heath Interactive to implement a web-based application for global controls for the Interactive Musical Playground at Casa Colina Hospital.

Other Emeritus Collaborators

  • Stefano Novelli

    (He/Him)

    Is a designer, fabricator, artist, sculptor and welder. He and his crew love a good challenge and big ideas.  Taking on outrageous projects with tight deadlines not only keeps their work exciting, but it also demands creative problem-solving and allows them to step outside of the box and experiment. Through this creative process, ambitious concepts are given the opportunity to set new standards and create amazing end results for very satisfied clients.

  • Eric Mesplé

    (He/Him)

    As a tireless innovator, Mesplé has been sought out for projects in the fields of fine art, technology, energy, medical, transportation and entertainment. He has worked for clients including Intel, Hyperloop, Google, Red Bull, Cedar Fair, MGM Grand Hotel & Casino, Denver International Airport, Smithsonian Museum, The White House, the U.S. Military and more.  He earned his Bachelor of Fine Art in Sculpture from Rocky Mountain College of Art and Design. In 2011 he achieved a Master of Science in Arts, Computer Science and Engineering from the University of California, Irvine.

  • Autumn Rogers

    (She/Her)

    Autumn Rogers is an artist, designer, and full-stack software developer fascinated with the ever-blurrier boundaries between biology and technology. With extensive back and front-end web experience, networking and communications, and expertise in microcontrollers and sensor systems development, Rogers develops innovative technologies that empower new visceral human experiences and performance modalities. She holds an MFA in Arts and Technology from The California Institute of the Arts.

  • Desmend Fregoso

    (He/Him)

    Trained in Architecture and 3D design, Desmend is passionate about applying his physical designs and love of materials to serve new musical interactions and experiences at a variety of scales. A recent graduate of the internationally renowned Southern California Institute of Architecture (SCI-Arc), Desmend brings an architectural mind to the development of new musical systems and functional sculpture.

Partners in Execution

  • Daniel’s Sculpture Enlargement

    Daniels Digital Sculpture Enlargements, originally founded as Daniels Engraving in 1933, by Russell H. Daniels, is the place where Art and Technology come together. DanielsDSE combines a great sensitivity for fine art, creativity, and decades of experience in CAD/CAM and CNC machining.

  • DMI

    DMI is a Full-Service Provider of Large-Scale Custom Architectural Details, IP Figures & Thematic Features with a 50 Year History.

  • Trinity Construction

    Trinity Construction is located in the San Bernardino mountains, in the city of Cedar Glen. Our Company caters to customers including Industrial, Residential/Commercial, Public Works and Lake & Dock construction projects.

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